AI Insights · Timothy · July 2022
Top 5 Neon Games on Android in the US - Q2 2022 Performance
A look at the performance of the top 5 Neon Games on the Android platform in the United States during the second quarter of 2022, based on data from Sensor Tower.
The second quarter of 2022 saw notable trends in the performance of the top 5 Neon Games on the Android platform in the United States. Here’s a closer look at the weekly downloads, revenue, and active users for these popular games, based on data from Sensor Tower.
Beatstar - Touch Your Music from Space Ape showed a remarkable start with weekly revenue peaking at approximately $211K in early April. However, there was a noticeable decline towards mid-June, with revenue dropping to around $94K before rising again to $163K by the end of the quarter. Weekly downloads followed a similar pattern, starting strong at over 61K in mid-April, dipping to around 39K in late May, and then stabilizing around 49K by the end of June. The game maintained a robust user base with active users peaking at about 156K in the final week of June.
The Tower - Idle Tower Defense from Tech Tree Games experienced a significant increase in weekly revenue, reaching $54K at the end of April. This was followed by fluctuations, with revenue settling around $41K by the end of June. Weekly downloads peaked at nearly 14.5K in mid-April but gradually decreased to around 6.5K by the end of the quarter. Active users saw a peak of over 25K in mid-April, gradually decreasing to around 17.9K by the end of June.
Bricks Breaker Quest by mobirix maintained a steady weekly revenue, averaging around $20K throughout the quarter. Weekly downloads showed some variability, peaking at approximately 6.9K at the beginning of the quarter and fluctuating around 5.9K by the end. The game’s active user count remained relatively stable, hovering around 170K.
Geometry Dash from RobTop Games experienced a notable increase in weekly revenue, peaking at $12.8K at the end of May before settling around $5K by the end of June. Weekly downloads saw a peak of nearly 12.8K in mid-June, with a slight decline to around 6.6K by the end of the quarter. Active users remained strong, with numbers reaching around 154K in mid-June.
Idle Brick Breaker, also from Tech Tree Games, had a more modest performance with weekly revenue peaking at approximately $4.1K at the end of May. Weekly downloads varied, peaking at about 1.6K in late April and experiencing several weeks of no downloads. Active users showed a decline from around 15.4K at the start of the quarter to approximately 10.7K by the end.
For more detailed insights and data, visit Sensor Tower.